#include "allegro5/allegro.h"
#include "allegro5/allegro_image.h"
#include "allegro5/allegro_primitives.h"
#include "allegro5/allegro_audio.h"
#include "allegro5/allegro_ttf.h"
#include "allegro5/allegro_font.h"
#include "allegro5/allegro_opengl.h"
#include <string>
#include <deque>
#include <list>
#include <vector>
#include <stdio.h>
#include <iostream.h>

using namespace std;

#ifndef TERRAGE_H_INCLUDED
#define TERRAGE_H_INCLUDED

namespace TerraGE {
    const string DEFAULT_CONFIGURATION_PATH="game_config.ini";
    const string DEFAULT_MISSING_BITMAP="assets/missing.png";
    const string DEFAULT_LOG_PATH="game.log";
    const float DEFAULT_CAMERA_SPEED=10;
    const float DEFAULT_CAMERA_CLAMP=0.005;

    const float DEFAULT_INTERNAL_RES_W=1920;
    const float DEFAULT_INTERNAL_RES_H=1080;

    const float DEFAULT_PROJECTION_FACTOR=0.502421;
    const float DEFAULT_HEIGHT_FACTOR=0.61138;
}


#endif
